Video game structural analysis
• November 3, 2009 • 1 CommentPosted in Uncategorized
Tags: analysis, Character analysis, continental philosophy, critical analysis, cultural analysis, experimental semantics, Game Stuides, games, Jean Paul Sartre, Ludology, meaning, media, Narratology, phenomenology, philosophy, roger ebert, sartre, semantics, structural analysis, value, values, vidcons, video games
On character analysis
• August 16, 2009 • Leave a CommentPosted in Criticism, Expirimental, Revisionist Gaming History
Tags: analysis, art, Ayn rand, characters, continental philosophy, Criticism, critics, Existentialism, expirimental semantics, expirimental writing, expression, films, games, games as art, Harold and Maude, human being, human condition, humanity, inductivism, linguistics, literary analysis, literature, media, medium, metaphor, Monk, Movies, OCD, people, phenomenology, philosophy, Public Enemies, racism, roger ebert, semantics, Speed Racer, symbolism, telivision, texts, vidcons, video game analysis, video games, writing